Blog Archives

Posts regarding the Tainted Sword XNA RPG game project.

Remember Remember the End of November

For me, when it comes to blogging, a promise given is more often than not a promise… forgotten. Not this time. Today you get to see the After that goes with the Before from four weeks ago! Hrmm. Well, it’s

Posted in Development, Month in Review, Tainted Sword

2013 Year in Review

What, 2014?  It feels like only four “monthly” posts ago that it was the beginning of 2013. To recap, here’s my report card for the goals I set for myself last year: Communicate frequently (at least weekly) 13 posts in

Posted in Month in Review, News, Personal, Tainted Sword

Official Post for March?

You are reading my official post for March… posted on the first of April. April Fools! Or something like that… So I’m a little behind this month, but it has been a month of transition so I think it is

Posted in Month in Review, News, Personal, Story, Tainted Sword

March in Review

Finished Last Month Tainted Sword: Scripting Engine (Woo!) Books The Art of War (Sun Tzu) A Study in Scarlet (Sir Arthur Conan Doyle) Rosina, The Midwife (Jessica Kluthe) The Ninety-Five Theses (Martin Luther) Video Games: Battle for Wesnoth Wedding stuff:

Posted in Friday cinema, Month in Review, News, Tainted Sword

Old Stories and New Ideas

Creative Director’s Notebook Working on: Researching art contract costs Seeking art contractors Reading: American Vampire (comic book series) Playing: Soundless Mountain II Experiencing: Michael Haneke‘s films Coming swiftly on the heels of Kevin’s last post is this one. Normally I’d

Posted in Month in Review, News, Story, Tainted Sword

Ahh, the new year…

Time for new year’s resolutions.  Go big or go home. 2012 was a year marked with personal and professional achievement, paid for with stagnation in Tainted Sword.  I hereby declare 2013 a year of developing habits to support those achievements.

Posted in Development, News, Tainted Sword

Game Design in the Field

When our noble and distinguished contemporaries talk about what it takes to be a great designer in the video game industry, I feel that one point is consistently missed: games are everywhere, and in the majority of cases, they don’t

Posted in Game Design, Rants, Tainted Sword

Yay for Animethon Promoting!

Those of you in the fine city of Edmonton may have been aware of a certain convention this weekend known as Animethon.  Some of you may have even attended!  But the real question is whether or not you were one

Posted in News, Tainted Sword

The Über Bus

Following another invigorating sprint review and sprint planning session, I was trolling our webpage (yeah, I know, trolling your own website is classy) and I realized that you guys have no idea what’s been going on for the last several

Posted in News, Tainted Sword

Hey, isn’t it GDC time???

Well, ladies and gentleman, Game Developers Conference 2011 is here!  And as of tomorrow morning, Kevin and myself, accompanied by Mark (in his first GDC visit) will be on our way to the beautiful and strange city of San Francisco. 

Posted in GDC, News, Tainted Sword