Blog Archives

Raging ranters ranting religiously. Minuscule chance of being on topic.

R.I.P. Warhammer Online

This post will take a different subject from previous entries, in that I will spend it talking about someone else’s game instead of our own. As of Wednesday last week, Warhammer Online is no more.  I was one of the first

Posted in Game Design, Personal, Rants

Game Design in the Field

When our noble and distinguished contemporaries talk about what it takes to be a great designer in the video game industry, I feel that one point is consistently missed: games are everywhere, and in the majority of cases, they don’t

Posted in Game Design, Rants, Tainted Sword

Fighting Stagnation

Y’know, it’s tough to keep momentum while trying to feed and clothe yourself. And it’s not even like our jobs are soul-sucking or anything.  They’re quite nice, and the company is really swell.  But it is a high-performance organization, and

Posted in News, Rants

How to be a part of an indie game project

One of the advantages of being busy to the point of dropping off the radar for the last few months is that we haven’t had to worry about people pestering us about joining our project.  Don’t get me wrong, we

Posted in Rants

This blog is stagnant like a tepid pool of filth.

In related news, there was a sewage backup in my basement this morning. So, updating blogs, right? Yeah… *slurp*… I’ll have to get you to go ahead and come in on Saturday to do that. *slurp* It might look like

Posted in News, Rants

Cubicle festering. Avoid it… Using Scrum!

Alright, it’s time to finish off the series (same disclaimer applies).  We’ve been talking a lot about Scrum lately, and with the help of Clinton Keith’s Agile Game Development with Scrum, we’ve finally settled on a system that we all

Posted in Development, Rants, Tainted Sword, Tool Reviews

The Story: Another lesson in agile game development

This post is really just Scrum to the Max! part II.  Same disclaimer applies.  Also, expect a few more of these kinds of posts while we’re feeling out this whole game-development-scrum thing. Okay, we’ve spent a lot of time talking

Posted in Development, Rants, Tainted Sword, Tool Reviews

Scrum to the Max!

A disclaimer: this post is exclusively about game development processes, and assumes a bit of prior knowledge.  If you don’t know or care about those, you’re probably better off watching wii accidents on YouTube. We’ve mentioned in previous posts that

Posted in Development, Rants, Tainted Sword, Tool Reviews

Look! It’s Master Chief!

Ok, so maybe this post is just an excuse to post this terrible picture from the interwebs for your viewing pleasure. It reminds me of a person of uncertain gender at Animethon who appeared to be dressed as a long

Posted in News, Rants, Tainted Sword

Dear video games: I’m in lesbians with you!

So I was at a birthday party last weekend, and it just so happened that said birthday party’s guest list included several of my high school friends who have gone on to bigger and better things over at BioWare. They

Posted in Rants, Tainted Sword