Blog Archives

Find out what we’re up to.

More new habits (and a new website template)

Current Stats Working on: Website fixes Reading: Heresy (Michael Coren) Watching: David Copperfield (BBC) Playing: Puzzle Quest I mentioned some Tainted Sword related habits in my last post, but there are some personal habits I’d like to form, too.  Here’s

Posted in News, Personal

Ahh, the new year…

Time for new year’s resolutions.  Go big or go home. 2012 was a year marked with personal and professional achievement, paid for with stagnation in Tainted Sword.  I hereby declare 2013 a year of developing habits to support those achievements.

Posted in Development, News, Tainted Sword

Fighting Stagnation

Y’know, it’s tough to keep momentum while trying to feed and clothe yourself. And it’s not even like our jobs are soul-sucking or anything.  They’re quite nice, and the company is really swell.  But it is a high-performance organization, and

Posted in News, Rants

It’s Alive!!

To be clear: we’re referring to the website, not the game. The game has been chugging along merrily despite the lack of updates, thank you very much 🙂 We’re happy to welcome back our resident Poop Midas, plus our level-designer-and-Überina-understudy,

Posted in News

Beware the Ides of August!

I don’t know what it is about August 2011, but it’s been a bummer at UGS HQ.  In the interest of personal privacy, I won’t go into any great detail, but it seems like every single team member has suffered

Posted in News

Yay for Animethon Promoting!

Those of you in the fine city of Edmonton may have been aware of a certain convention this weekend known as Animethon.  Some of you may have even attended!  But the real question is whether or not you were one

Posted in News, Tainted Sword

Updates In Short Form

We’re not dead.  Yay! We’re both working full-time at other jobs.  Meh, they’re pretty cool. We’ve received some assets!  More yay! While we’re waiting on assets, we’re working on the toolkit. We’ve assigned story point value to blog posts, so

Posted in News

The Über Bus

Following another invigorating sprint review and sprint planning session, I was trolling our webpage (yeah, I know, trolling your own website is classy) and I realized that you guys have no idea what’s been going on for the last several

Posted in News, Tainted Sword

Hey, isn’t it GDC time???

Well, ladies and gentleman, Game Developers Conference 2011 is here!  And as of tomorrow morning, Kevin and myself, accompanied by Mark (in his first GDC visit) will be on our way to the beautiful and strange city of San Francisco. 

Posted in GDC, News, Tainted Sword

State of the Engine Address II

It’s been a bit more than a month since the last one of these.  Here’s how things are shaping up! 1) How’s it lookin’ (build 0.7.155 & 0.8.165) In build 0.7.155, we added (and animated) interactive objects to our engine. 

Posted in Development, News, Tainted Sword