Blog Archives

Month in Review

Current Stats Working on: Scripting engine part III (script execution) Playing: Planetside 2 Working on: Wedding invitations Making resolutions only works if you hold yourself accountable.  It’s good to take a moment to step back and see how you’re doing

Posted in Friday cinema, Month in Review, Personal

House Rules

Current Stats Working on: Scripting engine part II (Behaviours) Reading: The Goodman of Paris Watching: No Country for Old Men Learning: Personal finances Not too much progress on Tainted Sword to report. I’ve spec’d out the first basic classes, but

Posted in Friday cinema, Personal

Celebrating Success

Current Stats Working on: Scripting engine (callbacks) Reading: The Mythical Man-Month Playing: Bastion Painting: Dwarf Thunderers If you’re reading this, the website migration worked mah-velously. Hurray, progress!  There are still a few tweaks to make, but I’m shelving them for

Posted in Friday cinema, News, Personal

More new habits (and a new website template)

Current Stats Working on: Website fixes Reading: Heresy (Michael Coren) Watching: David Copperfield (BBC) Playing: Puzzle Quest I mentioned some Tainted Sword related habits in my last post, but there are some personal habits I’d like to form, too.  Here’s

Posted in News, Personal

Ahh, the new year…

Time for new year’s resolutions.  Go big or go home. 2012 was a year marked with personal and professional achievement, paid for with stagnation in Tainted Sword.  I hereby declare 2013 a year of developing habits to support those achievements.

Posted in Development, News, Tainted Sword

Game Design in the Field

When our noble and distinguished contemporaries talk about what it takes to be a great designer in the video game industry, I feel that one point is consistently missed: games are everywhere, and in the majority of cases, they don’t

Posted in Game Design, Rants, Tainted Sword

Fighting Stagnation

Y’know, it’s tough to keep momentum while trying to feed and clothe yourself. And it’s not even like our jobs are soul-sucking or anything.  They’re quite nice, and the company is really swell.  But it is a high-performance organization, and

Posted in News, Rants

It’s Alive!!

To be clear: we’re referring to the website, not the game. The game has been chugging along merrily despite the lack of updates, thank you very much 🙂 We’re happy to welcome back our resident Poop Midas, plus our level-designer-and-Überina-understudy,

Posted in News

Something

What’s spookier than a horde of spambots taking over the forums we created and then forgot about for 18 months? Real life ghost footage!  OoooooOOOoooo! Share on Facebook

Posted in Friday cinema

Beware the Ides of August!

I don’t know what it is about August 2011, but it’s been a bummer at UGS HQ.  In the interest of personal privacy, I won’t go into any great detail, but it seems like every single team member has suffered

Posted in News